AI Insights · Timothy · April 2022
Top 5 Android Adventure Games in Guatemala: Q1 2022 Performance
Discover the performance trends of the top 5 adventure games on Android in Guatemala during Q1 2022, including download and active user metrics.
In the first quarter of 2022, the top five adventure games on the Android platform in Guatemala showed varied performance trends in terms of downloads, revenue, and active users. Here's an overview of how these games fared based on data from Sensor Tower.
Bob's World - Super Bob Run
Downloads: Weekly downloads for Bob's World - Super Bob Run experienced a downward trend overall, starting at 18.8K at the end of December and dropping to around 7.8K by the end of March. A notable increase occurred during the week of February 21, reaching approximately 14.8K.
Active Users: The game began the quarter with 154.1K weekly active users, which gradually declined to around 110.9K by the end of March. A slight uptick was seen in the week of February 21, peaking at 140.4K active users.
Super Bino Go: Adventure Jungle
Downloads: Super Bino Go: Adventure Jungle showed a steady increase in weekly downloads, starting at 4.3K in late December and rising to about 10K by the end of March. The highest weekly downloads were recorded in mid-February with approximately 11.4K.
Revenue: The game generated minimal revenue, peaking at $3 in the weeks of February 21 and March 28.
Active Users: Weekly active users increased throughout the quarter, starting at 32.9K and ending at around 45.6K. The highest number of active users was recorded in the last week of March.
Super Mario Run
Downloads: Super Mario Run maintained a consistent download rate, with weekly downloads fluctuating between 3.9K and 4.8K throughout the quarter.
Revenue: The game saw modest revenue figures, peaking at $72 in the last week of December and maintaining a range of $16 to $52 in the subsequent weeks.
Active Users: Weekly active users remained relatively stable, starting at 15.3K and ending at around 15.2K by the end of March.
Red Ball 4
Downloads: Red Ball 4's weekly downloads showed a slight decline, beginning at 2.9K and ending at approximately 2.6K. The highest downloads were recorded in the week of January 24, with around 3.2K.
Revenue: The game generated minimal revenue, peaking at $16 in the first week of January.
Active Users: Weekly active users started at 26K and experienced minor fluctuations, ending the quarter at approximately 25.4K.
Lep's World
Downloads: Lep's World saw a gradual decline in weekly downloads, starting at 2.6K and dropping to around 1.8K by the end of March.
Active Users: The game had a slight decrease in weekly active users, starting at 14.3K and ending at around 12.4K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be found.